Tag Archives: madefire

BOOM! Studios and Madefire Launch BOOM! Studios App

BOOM! Studios and Madefire announced today the launch of the BOOM! Studios app, available now on the iTunes App Store and coming soon to Google Play.

In partnership with the innovative mobile-comics platform Madefire, using their Motion Book Publisher service, BOOM! Studios is the newest standalone app to feature BOOM!’s acclaimed library of acclaimed comics from all four imprints – BOOM! Studios, BOOM! Box, KaBOOM!, and Archaia – along with day-and-date major releases, including today’s Mighty Morphin Power Rangers #11 and WWE #1. The app is free to download and titles will be available to purchase at their printed cover price on the day of release with older issues, original graphic novels, and collections available at a reduced price.

The BOOM! Studios app will offer day-and-date releases for every new BOOM! comic, graphic novel, collection, and more every Wednesday with a seamless reading experience on both smartphones and tablets.

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Attack on Titan Manga App Launches from Kodansha and Madefire

aot_appiconKodansha Comics has released a manga and newsfeed app on the iTunes store dedicated to its monster-hit property, Attack on Titan. The app comes with a number of unique features:

  • full catalog of all chapters and volumes of the manga, including every spinoff series
  • latest manga chapters available as they come out from Japan
  • free Motion Books viewable only on the app
  • news feeds, including exclusive interviews and video about the Attack on Titan property, with breaking announcements leading up to the Season 2 of the anime
  • bundle packs for new fans to get caught up quick

Until December 20 users who download the app and sign up for a free app account will receive 3 complimentary full-length graphic novels:

  • Attack on Titan volume 1
  • Attack on Titan: Before the Fall volume 1
  • Attack on Titan: Junior High Volume 1

Here is the link to download the app.

The Attack on Titan Manga app, produced by Kodansha Comics’s digital-content arm Kodansha Advanced Media, in partnership with the innovative mobile-comics platform Madefire, using their Motion Book Publisher service, presents a new way to read the biggest manga hit of the decade.

The dark, apocalyptic story of Attack on Titan unexpectedly became the best-selling new manga to come out of Japan in a decade. Published by Kodansha in Japan beginning in 2009, the manga series has since grown into a global phenomenon, inspiring a wildly popular anime series, notorious live-action film, videogames, and other pop-culture forces.

The ongoing manga series currently runs over 85 chapters, collected in 20 volumes to date in English and authoritatively published by Kodansha Comics. The heavily anticipated Season 2 of the anime debuts in April 2017.

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Around the Tubes – Peter David Edition

moonshine01-coverSo, hear the one where the writer went off on Romani people at a New York Comic Con panel? Check that out and more in our round-up of news and reviews from around the web.

Around the Tubes

The Beat – NYCC ’16: Anti-Romani Statements Made at X-Men LGBTQ Panel – Read this part 1

The Beat – Romani Open Society Fellow Responds to Peter David’s Anti-Romani Statements – Read this part 2

Crave Online – New York Comic Con 2016 | Starset Teases Their Marvel Graphic Novel – Well ok then.

CBLDF – Survey Shows Stark Increase in Librarian Self-Censorship – Sad to hear.

Comics Alliance – Marvel Still Has Plans for the Vampire Hunter ‘Blade’ – How about that comic that was announced?

Publisher’s Weekly – New York Comic Con: 2016 Sales Creep Up, ICv2 Surveys Retail Disruption – Interesting stuff here.

The Beat – Madefire Gets Another $6.5M in Funding and Launches Virtual Reality Comics App – Well this is an interesting move.

 

Around the Tubes Reviews

Talking Comics – Aquaman #8

Talking Comics – Champions #1

Talking Comics – Green Valley #1

Talking Comics – He-Man/Thundercats #1

Talking Comics – Jessica Jones #1

Talking Comics – Moonshine #1

Talking Comics – Shade, the Changing Girl #1

Talking Comics – Shipwreck #1

Archie Comics’ New Digital comics App Includes Unlimited and A La Carte

Archie Digital 1Archie Comics has announced today that it will relaunch its digital comics app in partnership with innovative technology company Madefire.

The new app, which goes live on iOS devices today, will feature a bold, streamlined storefront showcasing all of Archie’s diverse and top-selling titles, graphic novels and exclusive digital content.

While many comic publishers have chosen to keep their buy-as-you-go and “unlimited” digital comics apps separate, the new Archie Comics app forges new ground by merging both—allowing fans to experience the many worlds and adventures of their favorite Archie titles under the convenient roof of one aesthetically pleasing and groundbreaking app. App users will be given the option to utilize the “Archie Unlimited” service, an “all you can read” option available exclusively through the new Archie Comics app.

The app, which boasts an all-new comics reader showcasing an improved and fluid reading experience, will also give readers new navigation options—allowing fans to browse by imprint, series, best-sellers and most popular, in addition to the ability to search directly for comics of their choice.

In terms of content, the app will include comics and graphic novels from every Archie imprint, including the New Riverdale titles, traditional Archie stories, Archie Action’s Sonic and Mega Man series, Archie Horror and the company’s Dark Circle super hero books, eliminating the need for fans to switch between apps to fully enjoy the diverse and beloved Archie Comics experience. Additionally, the Archie Comics app will also feature a number of must-have exclusives for Archie fans, including the all-new Pep Digital ongoing series of collections and a new line of Dollar Digests.

IDW Launches All-New Comic Apps

IDW AppsIDW Publishing launched its next-generation of comic apps for Apple iOS today, June 4th. These new apps were produced in partnership with Madefire. The new apps feature the entire IDW line of over 3,500 comics and graphic novels with a bold new storefront that makes it easier to find your favorite comics, in-app purchases so you never have to leave the app to get your books, and stunning motion books featuring Transformers, My Little Pony, and Star Trek.

The complete line of IDW apps includes the premier IDW Comics app, which features the full IDW digital library, as well as the individual apps for some of IDW’s premier brands – Transformers Comics, Star Trek Comics, and TMNT Comics.

To celebrate this launch, IDW is offering users that create a NEW app account 15 FREE premium collected editions, which totals over 80 issues, plus dozens of motion books. But hurry, this offer is good through July 12th!

The launch is initially for iOS, but Android and Windows 8 apps will be follow soon. There are also plans to bring their comics to television screens and game consoles.

Existing users will get the new apps as automatic updates. IDW has taken care to make sure customers keep control of their comic libraries. Users that have purchased comics in any of the previous IDW apps, as well as Madefire and comiXology, can sync their comic collections in the NEW apps with just a few quick steps. For more information on how to sync your previous purchases, you can find it in a FAQ.

idw_comixologyOf particular interest is that ability to port over comics purchased from other apps. It works by making sure you use the same email address in previous IDW apps as well as comiXology at which point previous purchases will sink.

I believe this is the first time comic purchasing history has been synced between different platforms, beyond the ability to export a pdf or cbz file and uploading it in different apps. In December 2011 the IDW Comics app was switched over and powered by comiXology with the last update occurring in October 2014. Previous to comiXology’s involvement, IDW was creating a new “app” for each comic issue or specific apps for brands like 30 Days of Night. That behavior dates back to 2009. This update changes development of the app to Madefire, and adds the possibility for comics featuring motion and sound. which is what Madefire is known for.

Preview: Mono: Pacific #2

MONO: PACIFIC #2

WRITER: Brian Wood
ART BY: Sergio Sandoval, Diego Rodriguez
COVER BY: Sergio Sandoval & Diego Rodriguez
PUBLISHER: Titan Comics/Madefire
PAGECOUNT: 32
COVER PRICE: $3.99
RELEASE DATE: Wednesday, May 20, 2015

Mono’s uncovered an insane plot by the Japanese to turn the tide of the failing Pacific war…but for his resourcefulness has Mono finally taken on a mission that even he can’t complete?! Find out in the dramatic conclusion!

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Preview: Cap Stone #6

CAP STONE #6

WRITERS: Christina McCormack, Liam Sharp
ART BY: Liam Sharp
COVER BY: Liam Sharp
PUBLISHER: Titan Comics/Madefire
PAGECOUNT: 32
COVER PRICE: $3.99
RELEASE DATE: Wednesday, May 20, 2015

Charlie reveals her dark past and connection to Captain Stone. Will it be too much for Lord Chance? The thrilling conclusion of Titan’s new partnership with Madefire!

CapStone6

Preview: Cap Stone #5

CAP STONE #5

WRITERS: Christina McCormack, Liam Sharp
ART BY: Liam Sharp
COVER BY: Liam Sharp
PUBLISHER: Titan Comics/Madefire
PAGECOUNT: 32
COVER PRICE: $3.99
RELEASE DATE: Wednesday, April 22, 2015

Charlie finally comes clean to her father about just who—and what–she became following the nightclub attack when she was a model and PETA spokeswoman. Behold, the origin of THE PET!

CapStone5_SalesCover_black_logo

Preview: Mono Pacific #2.1

MONO PACIFIC #2.1

WRITER: Brian Wood
ARTISTS: Sergio Sandoval & Diego Rodriguez
COVER BY: Sergio Sandoval & Diego Rodriguez
PUBLISHER: Titan Comics/Madefire
PAGECOUNT: 32
COVER PRICE: $3.99
RELEASE DATE: Wednesday, April 22, 2015

Mono undertakes a deadly mission at the behest of Britain’s American allies…but what secrets will he find deep in the heart of the Pacific…?

Best-selling writer Brian Wood (The Massive, Rebels) teams with acclaimed artist Sergio Sandoval (Batman, Uncharted) to tell a white-knuckled two-part tale that takes Mono across the world for a hair-raising adventure!

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We Talk with Min Kim about the Digital Comics Coalition and the future of Digital Comics

digital comics coalitionSeemingly launched out of nowhere in mid-February, the Digital Comics Coalition is the brainchild of Min Kim, the founder of Taptastic. Other members include Mark Waid (Thrillbent), Josh Wilkie (Madefire), Felix Kiner (ComicsFix) and Doug Lefler (Scrollon). The group of comics creators, programmers, businessmen and filmmakers joins together regularly to share ideas on the innovations happening today in digital publishing. But, other than their panel at Meltdown Comics, not much is known about the organization, its purpose, direction etc.

We got a chance to talk to Min Kim about the DCC, and find out more about many of the questions we’ve been waiting to find out the answers to.

Graphic Policy: How did the Digital Comics Coalition come about?

Min Kim: I’ve been living and working in San Francisco Bay Area for about 10 years witnessing all sort of technology innovations in the media and entertainment space. We now stream endless music to our phones. We video-chat with family and friends from anywhere in the world. We consume so much content on mobile including news and books. So, when I walked into San Diego Comic-Con in 2014, I was shocked by how technology, particularly digital comics, was heavily underrepresented. I met Doug Lefler (Scrollon) and Josh Wilkie (Madefire) at the convention and we all just naturally connected because we shared the same frustration. We continued to talk after the convention, and then more of our friends, Mark Waid (Thrillbent) and Felix Kiner (Comicsfix), joined in on the conversation.

GP: What are the goals of the organization?

MK: The coalition is still very new. We’re still in the process of finalizing our manifesto and bylaws. However, the general purpose is to facilitate comic industry’s transition from print to digital. We know that there are other important matters to keep in mind such as content diversity, racial diversity, and gender equality. Mark, Doug, and Josh are all creators themselves. Indie comic creators are an important part of all our companies and the industry. So, we want to make sure that everything we do prioritizes comic creators. Sorry that I cannot provide bullet point answers at this time.

GP: Is the organization going to be formalized as a non-profit or a trade organization?

MK: It’s currently an agreement between the members. We are discussing how we want this group to evolve. If we feel that the group needs to officially register in the future, we will do so.

GP: Are there current coalitions or organizations that the coalition is looking towards as inspiration?

MK: As a group, no specific ones. Personally, I admire organized groups that have been recently fighting for net neutrality. There are also many that are promoting or fighting for advancement of good ideas. Digital comics is a very good idea and very good for the industry and the creators.

GP: There’s a lot of issues facing digital services like broadband expansion, EULA standardization, CISPA, and more. Will the organization get involved in the policy end of things?

MK: We currently do not have plans in place for those issues. Perhaps in the future.

GP: How has the digital landscape shifted since you became involved?

MK: DCC was organized in 2015, and we’ve only done one event at Meltdown, which you can view on Youtube. We’re happy about the turnout and the fact that various organizations like Graphic Policy and creators are contacting us. We’re hoping an accumulation of events will eventually lead to a positive shift in the industry.

GP: One of the major issues I see with digital services is the walled environments, and lack of standardization of formats for the digital goods. Will the coalition work at all together to standardize the digital comic format and make it easier to port comics if a service were to shut down?

MK: This is a tough question because standardization can impede innovation, yet there are also benefits like transferability that you mentioned. Usually free competition determines standards in any industry and the same goes for digital comics. The coalition is a good starting point to discuss how we can work together to minimize bad consumer experience by lowering some of those walls that you mentioned. Unfortunately, the sad reality is that some consumers will feel like losing out when a service shuts down. This reminds me of my HD-DVD that I once purchased that is useless today.

In addition, there is some psychology at play here because the society has hardwired us to think that there’s more value in something physical than digital. For example, consumers associate all the tangible costs such as paper, ink, and delivery into pricing of a book. Although digital books don’t have those tangible costs, there are inherent values such as the ability to instantly download, mobility, and storage that consumer do not think about. Furthermore, purchasing digital comics goes beyond just purchasing a book like we are used to. Digital comics today offer a unique experience that was never available. This unique experience varies based on platforms, but comics today can now support background music, animation, and engagement with other readers. So, we’ve come a long way from purchasing static content. So when something goes away because nothing in life really lasts forever (I’m sure most of your comic books are stashed away in the garage like mine), we should try to stay positive. I hope more people view buying a digital comic as buying a ticket to a movie or a Broadway show.

GP: There’s this founding group for the Digital Comics Coalition, but numerous services that aren’t involved. Will more be joining?

MK: Oh yes, definitely! We already have a few requests and we are in talks. We’ll make an announcement when appropriate.

GP: We’ve already seen one service have a data breach, will the coalition work together to better protect data of the customers?

MK: Security breech happens all the time across all industries. It is very unfortunate that it happened to Comixology, but it’s also a great opportunity for others to learn from such events. So although we did not have a specific discussion around this issue, I can see members of the coalition sharing experiences and resources to protect the consumers.

GP: What do you see as the biggest hurdle for digital comics? What do you see as the biggest advantage for digital comics?

MK: I’ll answer the second question first. I’d say the biggest advantages are accessibility for readers and creative freedom for creators. Accessibility is obvious where anyone with PC or mobile device can instantly read millions of visual stories. In addition, technology has lower the barrier to entry for creators. Anyone can publish and share his or her comics online. Anyone has a chance to display his or talent to the world, so digital has democratized storytelling. As for creative freedom, I think exploring some of the creators’ work on any of our digital comics platforms speaks for itself. In the past, creators were restricted to panels and pages. They had to because economic costs were also factored in – paper quality and ink used for production and printing. Technology has provided more creative freedom. Technology allows unlimited ways for a creators to tell stories. Creators can now add music, transitions, and other animated effects. So many people are doing very cool things out there.

The biggest hurdle? There are so many. Right now, it’s the distribution. How can more people know that these new experiences exist? How can more people learn that digital comics is not just pages scanned for digital viewing? So many people still think of superheroes when they think of comics. No, there is so much that digital comics offers beyond that.

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