Tag Archives: final fantasy

Final Fantasy Gets Two New Art Books from Dark Horse

The highly successful partnership continues to expand as Dark Horse and Square Enix offer two new Final Fantasy art books, Miniature Final Fantasy: No Adventure Too Large and FF DOT: The Pixel Art of Final Fantasy.

In Miniature Final Fantasy: No Adventure Too LargeFinal Fantasy fans can have a unique and adorable experience with beloved art from throughout the franchise as miniature photographer Tatsuya Tanka takes a whimsical approach to iconic scenes from the Final Fantasy series. 

Tanaka’s vibrant and cheerful miniature photography is showcased side-by-side with concept art that details the process of each photo’s creation. This 96-page hard cover tome catalogs fan-favorite moments captured from across the Final Fantasy series, followed by a longform interview with Tatsuya Tanaka himself. 

In FF DOT: The Pixel Art of Final Fantasy, experience the intriguing evolution of pixel art from the Final Fantasy series! Containing detailed sprite sheets that showcase the pixel composition of Final Fantasy’s beloved characters, highlighting tools used by the developers, and including a special interview with Kazuko Shibuya—the character pixel artist for the Final Fantasy series. FF DOT is an extraordinary 296-page hard cover art book that immerses readers into an iconic aspect of the Final Fantasy history and experience.

Miniature Final Fantasy: No Adventure Too Large arrives in comic shops and bookstores December 17, 2019 and FF DOT arrives a month later on January 28, 2020 for $24.99. Miniature Final Fantasy is available for pre-order for $19.99.

Miniature Final Fantasy: No Adventure Too Large
FF DOT: The Pixel Art of Final Fantasy

Square Enix is Launching a U.S. Publishing Line for Comics, Books, and Art Books

Square Enix

This fall, the worlds of Square Enix are coming to comics, books, and art books. The video game publisher has announced a deal with Penguin Random House Publisher Services. They’ll bring iconic game properties like Space Invaders, Final Fantasy, and Tomb Raider to the American market under their own banner for the first time. Currently, some of these properties have comics and manga released from other publishers.

In Japan, Square Enix is more than a video company. They also release books, magazines, and manga, so it’s not a stretch for them to bring their material to the U.S. themselves.

The new line will launch this fall with one prose book, Final Fantasy XV: The Dawn of the Future, and three manga: Hi Score Girl, A Man and His Cat, and the complete edition of Soul Eaters.

Fashion Spotlight: Termina Trench Run, Sonic 5K, Knight Fantasy

Ript Apparel has three new designs! Termina Trench Run, Sonic 5K, and Knight Fantasy, by Obvian, JangoSnow, and LiquidStryder Designz are on sale today only! Get them before they’re gone!

Termina Trench Run

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Sonic 5K

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Knight Fantasy

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Fashion Spotlight: Fantastical Basterds, Stranger Bits, The Blocky Hero of Midgar

Ript Apparel has three new designs! Fantastical Basterds, Stranger Bits, and The Blocky Hero of Midgar, by Rae Sara, rbucchioni, and Obvian are on sale today only! Get them before they’re gone!

Fantastical Basterds

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Stranger Bits

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The Blocky Hero of Midgar

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This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site.

Fashion Spotlight: The Sinclairs, Nanaki’s Red Ale, Special Item

Ript Apparel has three new designs! The Sinclairs, Nanaki’s Red Ale, and Special Item, by trheewood, Nemons, and CJBoucherMedia, are on sale today only! Get them before they’re gone!

The Sinclairs

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Nanaki’s Red Ale

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Special Item

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This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site.

Fashion Spotlight: Lembas, Middle-Hertz Duality, Buster Sword in the Stone

Ript Apparel has three new designs! Lembas, Middle-Hertz Duality, and Buster Sword in the Stone, by CoryFreemanDesign, Samiel, and AlbertoArni, are on sale today only! Get them before they’re gone!

Lembas

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Middle-Hertz Duality

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Buster Sword in the Stone

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Video Game Review: Dissidia: Final Fantasy ( Japan Arcade)

Thank you Internet for this amazing photo

Thank you Internet for this amazing photo

While exploring the Land of the Rising Sun, I was also present for the release of Square Enix‘s latest installment in their fighting game series- Dissidia: Final Fantasy. Debuting for fans and owners of a PSP (which was probably only around 500 people worldwide), Square Enix made a game that allowed players with pit their favorite iconic Final Fantasy heroes (which for 90% of fans was probably Cloud Strife) against other heroes and villains (once again probably Cloud Strife or Sephiroth) in this 3D RPG Fighter series. Being a fan of the original game, I was pretty excited to try out the arcade version when it debut on Thanksgiving (Because Japanese people don’t have Turkey!). If only the pilgrims had video games 500 years ago…

One of the big things I really enjoyed about Dissidia was the fact that it wasn’t your conventional fighting game. Square Enix tried their best to bring players as original of a title as possible by transcending the second dimension and I personally think it was a smart move. While people learned tips and tricks to bring up their technical game, the game itself was unique enough to keep my attention, which is all I really want in a fighting game. It seemed to do well enough because it spawned a sequel (or prequel if you paid attention to that lousy story.), which in my opinion was much better than the first game.

One of my biggest concerns with Dissidia was the fact that Square Enix never officially released this title onto home consoles, which would have been a brilliant move. Playing an intense fighting game on a handheld definitely didn’t bring the best experience possible. So while the series was good, I felt it wasn’t brought to its fullest potential. So fast forward about 6 years to 2015, where Square Enix decided to deliver fans a new experience by throwing Dissidia into their various arcades.

The game itself seems very familiar to the previous installments. Players control their character in a 3D environment in order to attack their opponents, either from up-close or from a distance depending on the character used. The biggest change to the actual game is the fact that instead of a single player battle, players are now grouped into teams of 3 to battle other teams. You’re forced to work together with your comrades in order to take down the opposing team, with the objective to kill every other member at least once to end the match (Or for some, ganging up on the weakest link).

Adding the 3 on 3 multiplayer battles gives players the ability to coordinate with their teammates to really give the game more a co-op competitive edge. The arcade system actually has a port for a headset so you can keep in contact with your allies while in battle to plan out strategies. With a scheduled port coming out to the PS4 at a future date, this would definitely be a great way to utilize the PS4’s microphone and headset function.

The ability to use the summons was also drastically changed in this installment, as instead of simply manipulating the attack power of characters or “Brave Points,” the summons actually come into battle to wreak havoc to the enemy. And it looks amazing.

Like in the original titles, the characters have completely different styles they focus on. The characters could vary anywhere from heavy melee types (Everyone’s favorite overcompensating blonde) to casters, which gave players a massive variety. No character is the same as another. Unfortunately one of the major drawbacks I had with the title was that there are only heroes playable in this installment. While they added a character from the 14th installment in the franchise, that only gave the roster 14 playable characters, a significant drop from the handheld titles, which usually paired up a villain with a hero.

The controller was another huge drawback to the game as Square Enix essentially cut a playstation controller in half and mounted it to each side of the panel to resemble joysticks with a big button in the middle you had to press in order to build up your summon gauge. The summon gauge button was probably the worst part about it, because to use it you have to take your hand off one of the controllers, which usually meant you were completely open to an enemy attack…

Why they couldn't simply add an extra button on the controller is beyond me...

Why they couldn’t simply add an extra button on the controller is beyond me…

One of the things I really enjoyed was the fact that there was no overly convoluted plot that you got swept up in with this game. Being an arcade title, Square Enix solely wants players to duke it out, and this decision is welcomed. While some might think a crossover is fun, I never cared much for the plot.

Being that this wasn’t on a handheld console, the graphics underwent a massive upgrade moving onto a bigger and better system. Characters not only look fully rendered, but the amount of detail that went into everything was incredible (we all know Square Enix loves their pretty graphics in a Final Fantasy game). Players have alterations on their outfits based on the amount of damage they’ve taken, making them look more battered and bruised the more you go on.

All in all, while the game was enjoyable and the new additions to game were great, I felt like it was very incomplete compared to the handheld titles that came out years ago. I’m hoping that the home console version improves on these functions as well as adds more characters for fans to play with. 14 just doesn’t quite seem like enough. It’s got potential that has yet to be tapped into, and while I look forward to seeing more, knowing Square Enix, it’ll probably be in the form of expensive DLC. (Yay…?)

Any thoughts or questions about this title? Feel free to leave a comment below and thanks for reading!

Gameplay: 7 Graphics: 9 Story: – Characters: 5 Overall: 6.5

Fashion Spotlight: 10000 Needles, Rebel Leia, and Utini?

Ript Apparel has three new designs! 10000 Needles, Rebel Leia, and Utini?, by pinteezy, Greendevil, and mathieupynte82, are on sale today only! Get them before they’re gone!

10000 Needles

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Rebel Leia

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Utini?

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This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site.

Fashion Spotlight: Sloth’s Landing, Snake Mountain Gym, and Winter Fantasy

Ript Apparel has three new designs! Sloth’s Landing, Snake Mountain Gym, and Winter Fantasy, by JRBERGER, AtomicRocket, and machmigo, are on sale today only! Get them before they’re gone!

Sloth’s Landing

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Snake Mountain Gym

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Winter Fantasy

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This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site.

Fashion Spotlight: Remake, Astonishing Adventures, and Turtlehide

Ript Apparel has three new designs today. Remake, Astonishing Adventures, and Turtlehide from Soulkr, Coddesigns, and AtomicRocket will be for sale on July 30, 2015 only!

Remake by Soulkr

Remake

Astonishing Adventures by Coddesigns

Astonishing Adventures

Turtlehide by AtomicRocket

Turtlehide

 

 

This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site.

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