VIZ Media has announced Garden Story, a new single-player social simulator and adventure RPG scheduled to launch in Spring 2020. Garden Story is developed by Picogram, and co-published by Rose City Games, developers of VIZ Media’s The World Next Door and Cat Lady games.
In Garden Story, players take on the role of Concord, the newly appointed village guardian. There’s lots to keep this helpful adventurer busy; not only do your neighbors need assistance, but a mysterious Rot has also seeped into the foundations of the once flourishing island. Fortunately, Concord won’t be working at this alone. Help your friends with their struggles, and they’ll help you through yours. Balance caring for the environment, exploring new regions, and fostering new friendships as you solve puzzles and help restore the Grove to glory!
Dark Horse Books and Pixelopus present The Art of Concrete Genie: an art book full of heartwarming, magnificent illustrations fans of Ash and his wildly varied ‘living paint’ creations within Concrete Genie will adore.
Walk among the mysterious streets of Denska and collect the real pages of artwork behind Pixelopus’ endearing video game Concrete Genie, available exclusively on PlayStation 4! The Art of Concrete Geniestudies the power of self-expression, creativity, and the philosophy at the game’s core: the belief that anyone can be an artist.
In The Art of Concrete Genie you can explore the characters, monsters, and lore of Denska to uncover the secrets behind Pixelopus’ ‘living paint’ mechanics that allow the walls of Denska to come alive with player creations. Experience a special, behind the scenes look at the development of Concrete Genie from the small and passionate team that brought it to life in 160 pages of full color.
The Art of Concrete Genie goes on sale December 10, 2019, and retails for $29.99.
Who said you can’t be hot-headed and cool at same time? With looks that can kill, Sunspot is now available on Kabam’s Marvel Contest of Champions.
Roberto da Costa is a hot-headed, suave Brazilian millionaire, and a highly respected leader to mutants and heroes alike. Backed up with the ability to absorb, store, and unleash enormous amounts of solar energy at will, Sunspot is a force to be reckoned with both behind the scenes and on the battlefield
The Champion’s spotlight is here if you’d like to know about this character’s abilities and stats.
With recent tragedies on everyone’s minds, some people are looking for a cause and culprit other than the shooters and perpetrators of the recent terrorist attacks in Dayton and El Paso. Unfortunately, some are blaming media, including video games, for violent behavior in individuals. We know this isn’t the case; banning or regulating media content, even more, won’t solve the issue.
Christopher J. Ferguson, the chair of the Texas A&M International University’s department of psychology and communication, among others including federally funded studies, have shown there’s no link between violent video games and real-world violence like mass shooting, bullying or youth aggression. There’s no need for more federal studies, when there’s been federal studies completed. Past research has been mixed, at best, and often weakened by substantial methodological flaws.
It’s clear that real-world statistics don’t back up the coordinated rhetoric championed by the Republican party and elected officials. It’s a coordinated deflection from the true cause of attacks, white nationalism, and loose gun laws. That’s the true threat to America, not video games.
The facts also back up no connection. While video game sales have increased, according to the FBI’s own statistics, violent crime has been steadily decreasing. In 2011, violent crimes nationwide decreased by 3.8% from 2010. Since 2002, it’s decreased by 15.5%. This is all during the time when games like Call of Duty and Halo have dominated sales. Other nations play the same video games and don’t see the violence and shooting that we see here in the United States.
Hate crimes in the country increased by 17 percent from 2016 to 2017, marking the third straight year of a spike in hate crimes, according to an FBI report released last November.
At the same time, federal courts – including the Supreme Court – have routinely held that government regulation of media, including video games, is unconstitutional. Funding more studies – or passing laws that then get fought out in courts – costs taxpayers millions of dollars. That’s money better spent on treating the mentally ill or shoring up and improving background checks for weapons purchases.
We’ve seen these same conversations before. In the 1950s comic books were blamed for truancy, violence, and homosexuality in youth. This lead to hearings in the United States Senate. We look back on this piece of history and laugh out how ludicrous this claim was then. It’s just as ludicrous today when the conversation turns to video games and their effects.
There’s no easy solution to prevent violence like these events. But focusing on the wrong things isn’t the answer. Make your voice heard today.
Since the first game’s release in 1991, Square Enix has been dazzling fans worldwide with the fantastical and action-packed world of Mana. More than twenty-five years later, the magic of Mana still lives on and now Dark Horse Books and Square Enix are proud to present The Art of Mana.
The first official art book of Square Enix’s hit Mana video game series, The Art of Mana collects more than twenty-five years’ worth of memories with over 200 pages featuring more than 400 illustrations from the original creative team along with detailed explorations of every character, original sketches, world designs, and much more. Presented in English for the first time, this beautiful collection is not to be missed.
The Art of Managoes on sale January 28, 2019, and is available for pre-order. Be sure to pick up a copy of this 216-page art book for $39.99.
Arcade1Up has opened pre-sales for a special edition of Capcom’s Marvel Super Heroes home arcade machine in celebration of the 80th anniversary of Marvel Entertainment.
Arcade1Up machines stand at just under 4ft tall, each housing different classic arcade games. The machine comes with an immersive full-color hi-resolution 17″ display and dual speakers, combined with real feel joysticks and buttons configurations that you remember from the arcade. The machine is easy to assemble, is coin-less operation and includes a clear protective deck cover.
Arcade1Up’sCapcom’s Marvel Super Heroes Home Arcade Game (Limited Edition) features exclusive artwork, a light-up marquee, included 12” riser and Sanwa buttons and joysticks. There are only 8,000 cabinets available, so get it today only through Arcade1Up.com for $399.
Quentin Beck always dreamed of making it big in the film industry. However, even as one of the most accomplished special effects designers in the business he never received the spotlight he rightfully deserved. Craving recognition, Beck took on the persona “Mysterio”, using his expertise in special effects and illusions to become a Super-Villain with the goal of taking down a costumed hero and thus proving his capabilities to the world.
The Champion’s spotlight is here if you’d like to know about this character’s abilities and stats.
Stern Pinball, Inc. announced at San Diego Comic-Con 2019 the Star Wars Pin, a new stylish, affordable and fun pinball machine designed and engineered for the home.
Stern’s new Star Wars Pin immerses players in the dynamic Star Wars galaxy. The Pin is packed with features that provide players with an irresistible game experience including select speech and footage from the original Star Wars trilogy, color-changing playfield inserts, a custom sculpted Death Star, and a custom sculpted and interactive TIE fighter.
The easy to setup Star Wars Pin is built to last and engineered with genuine Stern commercial-quality parts. The playfield is housed in a stylish cabinet with dynamic, high definition artwork. The all-LED playfield lighting provides optimal color and brilliant light shows.
Complementing the immersive theme and exciting gameplay experience, Stern Pinball’s powerful SPIKE electronics hardware system enables high-definition graphics and innovative animations. SPIKE reduces system complexity and energy usage, resulting in enhanced reliability and simplified servicing.
MidBoss is partnering with IDW Publishing to expand the Read Only Memories universe with an all-new comic book series, set to begin releasing in monthly installments starting December 2019. A Limited Run physical Nintendo Switch release of 2064: Read Only Memories will also release in the fourth quarter of 2019.
Return to the colorful cyberpunk future of Read Only Memories in a brand new story involving sentient AI, love and a web of conspiracy. Taking place in the years between 2064: Read Only Memories and Read Only Memories: Neurodiver, the next upcoming mystery adventure game in the Read Only Memories universe, IDW’s series features Lexi Rivers, formerly a detective and now a private investigator. When a robot arrives at her door seeking a lost lover, she is drawn into a journey to the seemingly peaceful beaches of Santa Cruz.
Each issue of the adventure will feature full-color illustrations by Stefano Simeone, who has also worked with Dark Horse, Boom! Studios and The Walt Disney Company on properties including Star Wars. The story will be woven by the prolific Sina Grace, a veteran who has written for comic series including Marvel’s Uncanny X-Men and Iceman.
The Limited Run physical Nintendo Switch collector’s edition of 2064: Read Only Memories will pair with that of VA-11 HALL-A, the booze ‘em up about waifus, technology and post-dystopia life with more than 300,000 copies sold, in magnetic cases that snap together. Each of the 2,000 collector’s editions and 3,000 standard editions of 2064: Read Only Memories will feature cover art exclusive to this printing.
writer: Nick Hurwitch artist: Various cover: Bandai FC | 250 pages | $39.99 | Teen+
Twenty-five years ago, Namco released Tekken and redefined the fighting game genre in three dimensions. Known for its deep gameplay, cutting edge graphics, and operatic lore, Tekken has become synonymous with the PlayStation brand while remaining one of the last vestiges of the arcade.
The Art of Tekken: A Complete Visual History follows the series history through a visual feast of iconic games and characters, as well as in-depth interviews with the Bandai Namco developers who made it a reality and the players who made it a phenomenon on its way to becoming one of the best-selling fighting game series in history. It’s a complete visual retrospective of one of the most indispensable parts of gaming history, over a quarter century in the making, including art from all seven games of the franchise and more.
The Art of Tekken HC: A Complete Visual History Deluxe Edition HC
FC | 250 pages | $99.99 | Teen+
The Deluxe Edition includes:
Its own unique matte cover art.
A Ribbon bookmark.
Your book will fit effortlessly into a glossy, die-cut slipcase designed to resemble your favorite arcade game.
A high quality folded sleeve will contain: 4 Tekken Art Prints – featuring exclusive art created just for this book!