Mini Reviews For The Week Ending 4/23

Sometimes, the staff at Graphic Policy read more comics than we’re able to get reviewed. When that happens you’ll see a weekly feature compiling short reviews from the staff of the comics, or graphic novels, we just didn’t get a chance to write a full review for. These are Graphic Policy’s Mini Reviews.


DresdenWildCard01-Cov-A-GomezDresden Files: Wild Card #1 (Dynamite) I’ve been a fan of the Dresden novels for some time, and the comics have never seemed to have the same magic (pun not intended) about them. They’re good, but there are other magic based comics out there that are, I think, a little better. Overall: 7 Recommendation: Read

Red Thorn #6 (Vertigo)* Speaking of comics with magic in them, this is one of them. A tale set in and around the mythological legends of Scotland that requires absolutely no foreknowledge of said myths and legends this is a brilliantly illustrated series that I’ve been really enjoying over the past six months. Overall: 8.5 Recommendation: Buy 

Huck #6 (Image) I was half expecting this ending, and yet I was still surprised by it. One of the better series from Mark Millar in recent years (although I did enjoy Starlight), this is going to be an excellent read in trade format, so if you can’t find the single issues then don’t worry too much. Strangely enough, this is a feel good tale from Millar that actually lives up to his reputation as a good comic book writer (and I’m sure there’s a movie in the works, too). Overall: 8 Recommendation: Buy

Ryan C

Shaft: Imitation Of Life #3 (Dynamite)**: David F. Walker cleverly-if-hurriedly ties together the seemingly-disparate plot threads introduced in the first two issues of his latest John Shaft mini-series and sets us up for what looks to be a memorable conclusion, while Dietrich Smith continues to groove on the 70s vibe with his superb art. Overall: 8.5. Recommendation: Buy.

Shaft-Imitation-03-Cov-A-ClarkePower Man And Iron Fist #3 (Marvel)*: More David Walker street-level awesomeness as the series’ first arc reaches its penultimate issue. Sanford Green continues to kill it on the art while the laughs keep coming fast and furious with no detriment to the action or superb characterization. What villainous threat is so big it has Tombstone pissing his pants in fear? You’ll have to read this issue to find out! Overall: 8. Recommendation: Buy.

Lucifer #5 (DC/Vertigo)*: As this title’s first five-issue arc draws to a close, the former Lord of Hell finds one threat to his existence removed by dint of his usual sly chicanery, while another, decidedly larger one emerges. Holly Black’s scripts continue to impress with her solid handle on the characters, while Lee Garbett’s art delineates our world, as well as those above and below, with a kind of appropriately- grimy grace. Fun stuff, to be sure. Overall: 7. Recommendation: Buy.

Huck #6 (Image): Mark Millar serves up a Hollywood ending that’s a bit too pat for my tastes, but there’s no doubting that overall his six-issue “charm offensive” was largely successful — which is a tough thing for me to say given that I usually despise his work (and with good reason). Rafael Albuquerque’s art is probably the real star of the show, though, as it has been from the outset. I guess we all wanted a happy conclusion for Huck, his mother, and his friends in this series — to see it delivered in an admittedly by-the-numbers manner yet without a hint of irony or cynicism is refreshing, especially given that it’s coming from a guy who seemed to run out of creative gas about 15 years ago. Overall: 7. Recommendation: Buy.


4 KIDS WALK INTO A BANK #1 Cover4 Kids Walk into a Bank #1 (Black Mask): When it comes to crime capers , there is always a certain formula in play, very rarely do they deviate from the formula, until this book. The comic opens up with a game of Dungeons and Dragons and meticulously drives into a standoff between 4 kids and 4 ex-cons. By issue’s end, nothing is definitely whatever it seemed, a funny and intriguing romp which is highly identifiable and yet nothing we have ever seen before. Overall: 10 Recommendation: Buy

Joyride #1 (Boom!): Space dramas tend to be a crapshoot in comics , and they rarely tell a different story.The team behind Hacktivist, does their own version where a dystopian future has rendered space travel illegal and everyone is being watched Big Brother, much like 1984. We areintroduced to Uma and her friend, Dewydd, who have plans to bust out of Earth and visit space on their own terms. By the debut issue ‘s end, you are most definitely enamored with Uma and Dewydd and more than curious of how their plan will be unveiled. Overall: 9 Recommendation: Buy

Well, there you have it, folks. The reviews we didn’t quite get a chance to write.

Please note that with some of the above comics, Graphic Policy was provided FREE copies for review. Where we purchased the comics, you’ll see an asterisk (*). If you don’t see that, you can infer the comic was a review copy. In cases where we were provided a review copy and we also purchased the comic you’ll see two asterisks (**).

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