TV Review: DC’s Legends of Tomorrow S1E11 The Magnificent Eight
In DC’s Legends of Tomorrow when the team needs a place to hide out, Rip sets a course for the Old West. Upon arrival, they start a fight with a gang of outlaws that puts a small town in jeopardy. Luckily, Rip’s old friend Jonah Hex steps in to save them.
Since it was announced that Jonah Hex would be making his debut in Legends of Tomorrow I’ve been looking forward to this episode for so many reasons. I remember watching the character in his big screen film and being disappointed, and have enjoyed his comic appearances.
So with expectations low, and hopes high, I came away from the episode entertained, but slightly underwhelmed by it all. Hex was interestingly enough subdued in his involvement and the character itself. This was an interesting version of the character, quiet and full of anger, but his lines were few and he actually wasn’t center stage.
And due to that, there was something I really enjoyed about that choice. I have had a fear the series would turn into guest appearances of the episode, and this one shows how to do that really well.
There’s some fighting and western tropes are thrown in, but it’s some interesting moments that are cool. The episode provides some cool insight into Rip and Kendra as each has to deal with some things and some more of their characters are revealed.
There’s some twists and turns at the end of the episode which is all fun. I was expecting a somewhat over the top episode and the end product was far from it. A fun hour that shows how to do a mix of things in one episode.
Overall Rating: 7.4