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Kate Leth joins the Bravest Warriors beginning with June’s Issue #21

Kate Leth is pulling on her giant blue gloves and getting in touch with her inner Emotion Lord in preparation for taking over as the new series writer for KaBOOM! comics title Bravest Warriors, starting with issue #21 in June. The Bravest Warriors are always up for saving the universe, but Leth joins forces with new series artist Ian McGinty to see just what happens when the universe has to save them! It’s sure to be a crazy mission, and if the universe isn’t up for it, then hopefully Catbug will come up with something…right?

Leth is firmly entrenched in the world of comics. She keeps a busy schedule by working at comic shop Strange Adventures in Nova Scotia; creating the biweekly Kate or Die strip for Comics Alliance; working on various comics projects; and running The Valkyries, a network of women working in comic shops around the world. Leth has worked on various KaBOOM! and BOOM! Box projects, including Adventure Time with Fionna and Cake, The Midas Flesh and Lumberjanes.

Bravest Warriors #21 arrives in comic shops on June 25th with a price of $3.99, featuring covers illustrated by Mady Martin, Rachael Hunt, and Jason Adams.

BRAVEST WARRIORS #21 Cover A by Mady Martin BRAVEST WARRIORS #21 Cover B by Rachael Hunt BRAVEST WARRIORS #21 Cover C by Jason Adams

Preview: Regular Show Vol. 1 TP

Regular Show Vol. 1 TP

Writer(s): K.C. Green
Artist(s): Allison Strejlau

It’s a comic that is anything but regular! Benson just wants to have a quiet concert in the park…too bad Muscle Man has other plans! Will Mordecai and Rigby be able to stop the moshing before it gets out of control? Don’t miss these brand new adventures, written by cartoonist KC Green (GUNSHOW) and drawn by Allison Strejlau!

RegularShow_Vol_1_cover

Preview: Adventure Time #27

Adventure Time #27

Writer: Ryan North
Artist: Jim Rugg

This special arc with guest artist Jim Rugg continues!! Finn and Jake might have finally met their match, but what will happen with it turns out that the match isn’t a match at all? Things are getting crazy in the land of Ooo and it looks like our heroes might need someone to save them this time around.

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Interview: Women of BOOM! – Nichol Ashworth

Upside-downIt’s Thursday which brings us a new interview and our 25th “Women of BOOM!” feature, spotlighting the many kick-ass women that work at BOOM!, Archaia and KaBOOM! We’re focusing on everyone, editors, designers, writers, artists, you name it! We’re making sure to include the hard-working folks whose contributions are often overlooked in the process.

BOOM! (and KaBOOM! and Archaia) has given us unprecedented access and the chance to ask questions to their staff, and creative teams, to find out why the publisher is so successful in hiring women and their experiences in the comic industry as women.

Nichol Ashworth is a writer and artist who has worked on Fraggle Rock volume 1 and 2 for Archaia.

Graphic Policy: How did you get involved in the comic book industry?

Nichol Ashworth: My degree is actually in animation. Though I LOVE animation, I found it (surprisingly) monotonous to illustrate 24 pictures per second. I turned to comic books as a way to still tell wonderful stories – just without so many in-betweens.

GP: Did you read comics growing up? Do you read them now? 

NA: Not until I was in college, actually. From then on I became addicted! My poor fiancée looks upon our home (that is becoming ever-crowded with more and more bookshelves) with a deepening resolve to read less books to make up for my over abundance.

Fraggle Rock v2 003 Cover AGP: How did you come to work with BOOM!/Archaia? 

NA: I had prior relationships with the magnificent Tim Beedle, who edited the Fraggle Rock title for Archaia. We met each other when I was submitting/doing work for Tokyopop and got along quite famously! He knew that I was a true Fraggle fan, down to my tootsies, so he gave me a shot to pitch for the series. I was able to write for a story of volume one and do artwork for a story in volume 2. I laughed, I cried… and then I danced my cares away. :)

GP: How would you describe your job for people? 

NA: It’s a little like giving birth, a little like being an overachieving successful communicator and a little bit like being lost in self-depreciation. I guess what I mean to say is that, the process of creation comes with highs and lows – and you need to embrace that as a part of the process. It is really fun to tell people what I do, though. It’s not something you hear from people every day… and it may or may not be cooler than being a proctologist.

GP: For people who want to pursue a career in what you do, what advice would you give them? 

NA: Never give up. Your successes may be nil at first, or may come more slowly than you wish… but never stop trying. Also, never stop giving yourself the opportunity to learn from others. Listen. There’s a saying that “God gave you two ears and only one mouth for a reason”… but I think I also like the one that says, “The more you talk, the more you’re re-hearing what you already know. The more you listen to successful people, the more options you’ve now found for new success.”

GP: Did you have a mentor to help you break into the industry? Do you mentor anyone yourself? 

NA: Again, I must bow to the almighty Tim Beedle. More than a mentor, he is also now my very good friend. He helped me break in, helped me stay in and is always there for some good feedback and a swift kick in the ass, when appropriate. While mentorship is a huge word and I wouldn’t be comfortable putting myself in that position of godlike power, I will say that I have paid it forward. I’ve helped people make industry connections, gone back to my high school and college to teach and even currently work together with an aspiring teenage writer to help her stay focused and motivated.

GP: Do you think women have a more difficult time breaking in and making it in the comic industry, if so why? And if yes, how do you think that can be overcome?  

NA: I think that one of the reasons that breaking in/staying in has worked well for me is that I haven’t tried to be a part of the Marvel/DC creator world. Smaller publishers seem more open to creating relationships with women, in my opinion. That being said – I’ve never actually tried for a Marvel or DC job… so perhaps I would get one, if I tried hard enough! :)

GP: We notice that when it comes to women in the comic industry, BOOM!/Archaia has a lot of diversity present. Why do you think have they succeeded when so many other publishers struggle with this? 

NA: My work relationships with these lovely human beings has always been very positive, productive and personable. I’m treated like an equal. In fact, the people I’ve been blessed to work with have all seemed just as excited to work in the industry as I am, so there’s a great energy and synergy that comes from that. Except for reading about other women’s struggles in the industry, I wouldn’t have known there was an issue!

GP: We’ve heard horror stories concerning women in the industry, have you ever seen or been discriminated/harassed and if so, how did you handle it?  

NA: In this particular industry, I’ve personally had no issues… but I also work in the Real Estate Investor industry and the Software Security industry. Both of those can get intense. Discrimination and harassment both abound.

GP: What advice do you have for women looking to break into the comic book industry? 

NA: My advice is the same as the answer to question #5. Plus, an added push to “prove them wrong”. If someone is a misogynist, that’s not your fault – don’t put any added stress or self-hate on yourself. That being said, don’t let it stop you, either. Don’t use it as a crutch that helps you explain away why you’re not getting what you want. Just make your work. If the work is good and you’re a good person to work with, the rest will come. Like anything, it just takes time and also, like any modern business, it’s partly about who you know. So, NETWORK, ladies! Make friends! Be responsive when called on and do your work well / on time. If people like to work with you once, they’ll usually work with you again! (And brag about you to others!)

 

Preview: Adventure Time: Sugary Shorts TPB

Adventure Time: Sugary Shorts TP

Authors: Paul Pope, Lucy Knisley, Michael DeForge, Aaron Renier and more
Artists: Paul Pope, Lucy Knisley, Michael DeForge, Aaron Renier and more

Comic creators from around the world unite to celebrate all things ADVENTURE TIME in this collection of incredibly original mini-adventures. Starring all of your favorite characters from Finn and Jake to Hot Dog Princess and Peppermint Butler, SUGARY SHORTS Volume One is a syrupy salute to the Land of Ooo that is sure to satisfy your sweet tooth.

AdvTime_SugaryShorts_V1_cover

 

Preview: Regular Show: Skips #6

Regular Show: Skips #6 (FINAL ISSUE)

Writer(s): Mad Rupert
Artist(s): Mad Rupert

It’s the final issue and things are crashing down! Will Skips and Ted be able to figure out how to get out of this never-ending cycle of park torture? They might have finally gotten a handle on Mordecai and Rigby but the problem is going to end up being a lot more complicated than that…

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Interview: Women of BOOM! – Leigh Dragoon

Fraggle Rock Vol 001 HC CoverIt’s Thursday which brings us a new interview and our 24th “Women of BOOM!” feature, spotlighting the many kick-ass women that work at BOOM!, Archaia and KaBOOM! We’re focusing on everyone, editors, designers, writers, artists, you name it! We’re making sure to include the hard-working folks whose contributions are often overlooked in the process.

BOOM! (and KaBOOM! and Archaia) has given us unprecedented access and the chance to ask questions to their staff, and creative teams, to find out why the publisher is so successful in hiring women and their experiences in the comic industry as women.

Leigh Dragoon is a writer and artist who has worked on Fraggle Rock for Archaia, Scholastic Canada’s Timeline Series, and adapted the Vampire Academy series into graphic novels, among numerous other things..

Graphic Policy: How did you get involved in the comic book industry?

Leigh Dragoon: I started my own webcomic, By the Wayside, in the early 2000s. Shortly afterwards, I stumbled across Girlamatic. I prepared a pitch, and as soon as they opened their site for submissions that year, I sent it in!

GP: Did you read comics growing up? Do you read them now?

LD: When we were kids, my sister and I read the covers off my dad’s old Little Lulu and Disney comics at our grandmother’s house. Then we unearthed our uncle’s complete set of original, mint-condition Elfquests, and read the covers off of those, too.

GP: How did you come to work with BOOM!/Archaia?

LD: I had worked with Tim Beedle on a few projects while he was at Tokyopop. He thought my writing style might be a good fit for Fraggle Rock, so he gave me a chance to pitch a story.

GP: How would you describe your job for people?

LD: I tell people I’m a sequential artist. It sounds really fancy, and by the time they figure out what that actually means, I’m long gone.

GP: For people who want to pursue a career in what you do, what advice would you give them?

LD: Get a really good dayjob. With health benefits and paid vacation time.

GP: Did you have a mentor to help you break into the industry? Do you mentor anyone yourself?

LD: I’m extremely lucky to have Sam Kieth as a mentor. He’s an incredibly gifted artist, literally one of the nicest people I’ve ever met, and he gives wonderful advice.

GP: Do you think women have a more difficult time breaking in and making it in the comic industry, if so why? And if yes, how do you think that can be overcome?

LD: I think women do have a more difficult time, at least as far as mainstream publishing goes, but I’ve seen things change quite a bit in the past ten years, and I’m hoping they continue to change.

GP: We notice that when it comes to women in the comic industry, BOOM!/Archaia has a lot of diversity present. Why do you think have they succeeded when so many other publishers struggle with this?

LD: I think Archaia’s done a good job offering a wide range of titles, instead of focusing on just one age group, gender, or genre.

GP: We’ve heard horror stories concerning women in the industry, have you ever seen or been discriminated/harassed and if so, how did you handle it?

LD: Personally, I have not; however, I know that I’ve been very, very lucky in a lot of ways, especially when it comes to the projects I’ve been chosen to work on, and the editors I’ve worked with on those projects.

GP: What advice do you have for women looking to break into the comic book industry?

LD: Get a really good dayjob. With health benefits and paid vacation time.

Preview: Garfield #24

Garfield #24

Writer(s): Mark Evanier, Scott Nickel
Artist(s): Andy Hirsch, Miranda Yeo

While Garfield and Odie get into some seasonal shenanigans, Liz decides to spend a lovely Spring day with Arlene and meets a fairy princess. Guest artist Miranda Yeo joins the fun as we bring you two more all-new tales of the Fat Cat!

Garfield_24_cover

Preview: Adventure Time: The Flip Side #4

Adventure Time: The Flip Side #4

Writer(s): Colleen Coover, Paul Tobin
Artist(s): Wook Jin Clark

Everything is messed up and it’s only getting messier! Finn and Jake find themselves in the middle of a war with no way out. They have to face the battle head on…but what about the FLANKS?! Things are backwards and it looks like it’s just going get more twisted as our heroes try to finish the adventure they started.

AdvTime_FlipSide_04_coverA

Interview: Women of BOOM! – Katie Cook

Katie CookIt’s Thursday which brings us a new interview and our 23rd “Women of BOOM!” feature, spotlighting the many kick-ass women that work at BOOM!, Archaia and KaBOOM! We’re focusing on everyone, editors, designers, writers, artists, you name it! We’re making sure to include the hard-working folks whose contributions are often overlooked in the process.

BOOM! (and KaBOOM! and Archaia) has given us unprecedented access and the chance to ask questions to their staff, and creative teams, to find out why the publisher is so successful in hiring women and their experiences in the comic industry as women.

Katie Cook is a writer and artist who has worked on Fraggle Rock and Mouse Guard: Legends of the Guard for Archaia.

Graphic Policy: How did you get involved in the comic book industry? Did you read comics growing up? Do you read them now?

Katie Cook: These two questions go hand in hand… I have had a love of comics since I was old enough to have an opinion that Archie couldn’t possibly see anything in Veronica when he has someone like Betty. I’ve never wanted to be anything BUT a cartoonist since I was in kindergarten, so a career in comics was really my only option!

GP: How did you come to work with BOOM!/Archaia?

KC: When Archaia announced they’d be doing Fraggle Rock comics, I became an immediate pest and sent Fraggle sample after sample. Fraggle Rock is something I have a DEEP love for and i WANTED the comics. Luckily, the folks at Archaia agreed I should be a part of the book.

GP: How would you describe your job for people?

KC: I get to wake up every day and do what I love for a living. I draw, I write and I hang out in my pajamas with my kid. It’s great.

GP: For people who want to pursue a career in what you do, what advice would you give them?

KC: Making comics is WORK. More work than you’ll ever think it is.

GP: Did you have a mentor to help you break into the industry? Do you mentor anyone yourself?

KC: I consider my comic peer group my mentors… all the folks in the same position I am in the field, who I’ve known through comic conventions and online for years, are who I look up to. When someone I know sees a great success, it’s a proud feeling of “I’ve been watching their career for XX number of years and NOW look where they are! Wow!”

GP: Do you think women have a more difficult time breaking in and making it in the comic industry, if so why? And if yes, how do you think that can be overcome?

KC: I think the spot where you run into “women don’t work in comics” talk is when you talk about the “big two”. DC and Marvel don’t have a lot of female creators and that’s a sad thing… but step outside of them and the comic world is FULL of female creators that are kicking ass at what they do. There’s also a slew of indie creators that are women who are doing amazing, unique comics that make me slap my forehead and yell “why didn’t I think of that?!”.

GP: We notice that when it comes to women in the comic industry, BOOM!/Archaia has a lot of diversity present. Why do you think have they succeeded when so many other publishers struggle with this?

KC: When you have a great editor or team of editors looking for creators… It’s about talent, the art, the storytelling and turning in work on time. When you hire the right person for the job, gender isn’t an issue!

GP: We’ve heard horror stories concerning women in the industry, have you ever seen or been discriminated/harassed and if so, how did you handle it?

KC: I’ve got a lot of weird stories from almost 10 years in illustration.. I think the one that I’m finding now that I’m a woman AND a parent is the question “Well, you’re a mom? Does that mean you can’t make a deadline anymore? We can get someone else…” This question just makes me MAD.

GP: What advice do you have for women looking to break into the comic book industry?

KC: Work hard, be good at what you do and be professional. It’s the same rules for any other job… you just get the bonus that you get to make comics.

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