Tag Archives: charlie adlard

Review: The Walking Dead #148


“Clearly we are not ourselves”

Now we’re talking (or not) after last months grueling chatterfest, this one gets on with the plot development quite quickly. We open the issue on the hill with a surprise mexican standoff between Andrea, Lydia, and Carl. (praying Carl takes the bullet, but he doesn’t. Drat.) Tempers flare and simmer down fast when they explain to Lydia that they are just trying to protect her.

Meanwhile, Lydia’s über evil mom, Alpha is roaming the woods when a member of her pack spots her and tries to sympathize with her. (Bad move, dude) She kindly slits his throat for his troubles while choking back tears she’s lost her daughter. She informs her fellow whisperer that she’s not to be challenged and a plan is to be put in motion.

Back in Alexandria, Rick is trying to calm the mob but it all goes to Hell very fast. Turns out they don’t see sending Lydia off to protect her as an act of kindness but rather weakness. Rick tries desperately to get through to them in a diplomatic fashion but to no avail. A melee ensues and the townspeople are all at each other’s throats. Rick realizes he needs to restore order in his people and drastic times call for drastic measures…

Overall: This was the shot in the arm that was needed after last months filler issue. It moved so fast and was over before I could notice it. It left me wanted more, which is exactly what a comic should do. What else can be said? The art by Charlie Adlard was great as always. I think he’s the most consistent artist this side of Mark Bagley. The pacing was great as well. Finally that cliffhanger at the end left me speechless. I absolutely didn’t see it coming. Bravo Mr. Kirkman, bravo. I might just pay a visit to the survival store before the release of the next issue because a war is coming in these pages and I cannot wait. Till next month deadheads, remember it takes three for a mexican standoff and don’t go wandering into the woods…

Story: Robert Kirkman Art: Charlie Adlard
Story: 8  Art: 8.5 Overall: 8 Recommendation: Buy

Image Comics provided Graphic Policy with a FREE copy for review

Review: The Walking Dead #147

TheWalkingDead147_Cover“The sins of the father’s son”

We open up this issue of the most epic zombie apocalypse of all time with.. a conversation. That’s right, Rick and Lo.. err Andrea, and Eugene are having a deadly serious conversation. Eugene is suggesting to Rick that they use Rick’s son Carl’s girlfriend Lydia in a set up for a retribution murder. (If that’s a thing)  Having being previously grief-stricken, Eugene is pleading his case to Rick. Unfortunately its falling on deaf ears. Rick doesn’t think it’s the way to go. Even though he can see Eugene’s point, he wants to use compassion for this situation.

Eugene gets wildly pissed and stands up fast in front of Rick and Andrea tells him to please leave. Rick is left to sit there with his love and she comes up with a plan. Andrea feels that Lydia is not safe in this house anymore and by extension neither is Carl. She suggests that Rick let her take both Carl and Lydia away until tempers cool over. Rick after mulling it over, reluctantly agrees.

Andrea goes in to wake up Carl and tell him the news. He asks her “Mom what’s going on?” (I’ll never get used to him calling Andrea mom) She informs him of the plan thusly and he agrees to follow. Shortly after we see an outside shot of the Grimes home and it’s Michonne with her cloak donned heading stealthily into the house and heading up the stairs. She gets to the top of the stairs, hand on her trusty katana and a gun is suddenly cocked at the back of her head. She turns around to see it’s Rick and she draws her blade. Just right about now things are about to pop, and we get… drumrolllllll.. another conversation! (Facepalm.. seriously.)

The rest of the issue pertains to a deep conversation between Rick and Michonne and then Andrea leading the kids on a long walk. Lots of talking and walking people. That’s what we are treated to here. I suppose every book needs filler sometime and there was an abundance of it here. Oh we also get what is supposed to be a shocking cliffhanger, but it just falls meh.

Overall: So this book was like reading a Brian Michael Bendis comic that contained a forward written by Woody Allen, so I wasn’t overly enthralled this month. The good point is the art by Charlie Adlard was near perfect. I hope he never leaves this book. His style is absolutely perfect for it. The black and white format is also one of my favorite parts of the book as it allows the reader to pay attention more to it’s contents. On the plus side, this does make me appreciate any episode of Fear the Walking Dead TV show more. Hopefully next month we will back to our regularly scheduled masochism, but we have Halloween and nightmares for that. See you on the hill next month deadheads…

Story: Robert Kirkman Art: Charlie Adlard
Story: 5.5 Art: 8 Overall: 6 Recommendation: Pass

Image Comics provided Graphic Policy with a FREE copy for review

Review: The Walking Dead #145

The Walking Dead #145 CoverOlivia. Josh. Tammy. Luke. Erin. Ken. Amber. Louie. Oscar. Rosita. Ezekiel. 12 men and women. That’s how many, and who, the Whisperers murdered in the last issue. 12 heads left on pikes as a boundary and warning for Rick and his communities to keep their distance.

It’s been a while since we’ve had a storm in the series, and you could tell the calm was building to something. This seems to tbe the pattern that writer Robert Kirkman follows when plotting the series. Last issue was that and The Walking Dead #145 picks up with the emotional turmoil, and just some of the fall-out.

Some of what we see is immediate, Michonne for instance is immediately impacted by the fact Ezekiel has been murdered, and it’s an interesting interaction between her and Rick. Her challenging Rick’s decision is really the key of what this is all about. Hilltop and the surrounding communities have found peace under the leadership of Rick and Maggie. This looks to challenge not just the peace, but also that very leadership. Would Rick have acted differently if it were his son or someone else closer to him? How long will it be before Rick tells the group about all of the walkers that the Whisperers have rounded up? We’re getting to see Rick’s leadership and decision making really be put to the test.

The art is as solid as usual. The fact that Charlie Adlard‘s work is in black and white, the pressure is really on for Stefano Gaudiano who inks, and Cliff Rathburn who provides the gray tones. For me, Adlards black and white art enhances the emotion and mood. The reaction through movement or the looks on faces become that much more important and vital without color to get in the way. Here, you feel the sadness, anger, and worry ooze off the page. Adlard has been beyond consistent in his work on the series.

For long time readers, we’re seeing the real beginning of the next big event to shake up The Walking Dead world. While the teaser text says “blood for blood,” this issue is more tears for blood…. so far.

Story: Robert Kirkman Art: Charlie Adlard, Stefano Gaudiano, Cliff Rathburn
Story: 8 Art: 8 Overall: 8 Recommendation: Read

Review: Curse Of The Wendigo #2

curse of the wendigo 2 coverThe Curse Of The Wendigo #2 is the second part in a two comic story set during July 1917. There is something hunting the French and German forces, something mutilating and killing their soldiers. Although the armies are trying to kill each other, this unknown horror has driven them together under a common threat that needs to be dealt with before the two forces can go back to civilized business of killing each other.

What threat could possibly drive the French and German armies to postpone their hostilities in order t combat? Well if you’ve read the title of the comic, or issue #1, then you probably have a very good idea of what that threat will be. Curse Of The Wendigo does an excellent job of touching on the tensions between the two nations, never throwing it directly into your face and yet never understating what would be a far from easy relationship between opposing armies. This is exacerbated in many ways by the threat facing the hand picked team that combines soldiers from each side, and Wohtai, one of 12,000 Native America soldiers active in the First World War, and the only man who knows what it is they must defeat together before normal hostilities return. A man who has been tasked by his tribe to put an end to the threat half way across the world.

Matthieu Missoffe’s writing continues to impress, and the final chapter of this story surpasses that of the opening chapter; the conclusion is bloody, brutal, and yet utterly perfect. If you’re familiar with the talents of Charlie Adlard, and his work from The Walking Dead, then you should know what to expect with the second issue. It’s very solid, and he has a unique ability to convey the horrific situation the French and German soldiers find themselves in without confusing the readers eye, while acknowledging the toll that the land and populace suffered during World War One; what accentuates Charlie Adlard’s artwork is the brilliant Aurore Folny‘s work on adding jut the right amount of colour to the pages of this comic. 

As the first full story that I’ve read from Delcourt, Curse Of The Wendigo is an excellent introduction to the publisher’s comic books; and the continuing publication of Delcourt‘s English language translations through ComiXology is introducing comic book readers in North America to some wonderful stories that up until now were only available in French. Look out for the two part Curse Of The Wendigo; it’s fantastic.

Story: Matthieu Missoffe Art: Charlie Adlard Colours: Aurore Folny
Story: 9 Art: 8.5 Overall: 9
Recommendation: Buy

Delcourt and comiXology provided Graphic Policy a FREE copy for review

Review: The Curse Of The Wendigo

wendigoComiXology was invaded by the French comic book industry on Monday.

More than a hundred and fifty English language translations of the original French comics published by the Delcourt Group will be released as digital first comics exclusively on ComiXology over the next twelve months, and this week the first batch of comics were released. Curse Of The Wendigo, Come Prima, Iron Squad, Spin Angels, Promethee,  and Josephine.

Although I haven’t read the other five comics released yet, I did check out Curse of The Wendigo. Illustrated by Charlie Adlard (The Walking Dead) and written by Matthieu Missoffe, Curse Of The Wendigo is a two part story, with the second issue due out next month, set during The First World War, in July of 1917.

What threat could possibly drive the French and German  armies to work together to fight? Well if you’ve read the title of the comic, you probably have a very good idea of what that threat will be. Curse Of The Wendigo does an excellent job of touching on the military tensions between the two nations, never throwing it directly into your face and yet never understating what would be a far from easy relationship between opposing armies.

Amongst the tensions you have Wohtai, one of 12,000 Native America soldiers active in the First World War, and the only man who knows what it is they must confront.  The characterization of the soldiers in the trenches is done very well, and nothing that they do during the comic seems out of character for them; after a second read of the comic, I felt I had a very good understanding of the soldiers, which is a testament to Matthieu Missoffe’s excellent writing. If you’ve ever seen any of Charlie Adlard’s artwork from The Walking Dead, then you know what to expect here. It’s very solid, and really conveys the general misery and gloominess of being in the trenches during the First World War, especially when coupled with Aurore Folny’s colouring. 

As the first comic that I’ve ever read from the Delcourt Group, Curse Of The Wendigo is an excellent introduction to the publisher’s comics, and having never read anything by the Delcourt Group before, I’m eagerly looking forward to the second part of this story, and I can’t wait to get a chance to check out the publisher’s other releases. 

This is an invasion that will only enrich comic book readers lives in North America.

Script: Matthieu Missoffe Art: Charlie Adlard Colours: Aurore Folny
Story: 8.50 Art: 8.75 Overall: 8.75 Recommendation: Buy

The Delcourt Group provided Graphic Policy with a FREE copy for review

Also published on Ramblings Of A Comics Fan

Preview: Astronauts In Trouble #1

Astronauts In Trouble #1

Story By: Larry Young
Art By: Charlie Adlard
Cover By: Charlie Adlard
Price: $2.99
Diamond ID: APR150513
Published: June 17, 2015

The series that brought THE WALKING DEAD artist CHARLIE ADLARD to the attention of ROBERT KIRKMAN has a new home at Image Comics! In 1959, the Channel 7 News team covers a routine homicide that leads them to a mysterious rocket base in Peru filled with Russian spies. All in a day’s work for the most trusted newsmen in America. They couldn’t know their day’d end up with a hot pilot, a fast ship, cheap beer, and spacesuits!


Preview: Sinergy #3

Sinergy #3

Story By: Michael Avon Oeming
Story By: Taki Soma
Art By: Michael Avon Oeming
Art By: Taki Soma
Cover By: Michael Avon Oeming
Variant Cover By: Charlie Adlard
Cover Price: $3.50
Digital Price: $2.99
Diamond ID: NOV140683
Published: January 7, 2015

In the wake of her father’s injury, Jess dons her full costume to become a demon hunter. Even as the police close in on her and her mother becomes more suspicious that something is horribly wrong with this family and she may want out! Special incentive cover by The Walking Dead’s CHARLIE ADLARD!


Q2: The Return of Quantum and Woody and The Complete Quantum and Woody Classic Omnibus, this October from Valiant

Valiant has announced the release date for Q2: The Return of Quantum and Woody #1 (of 5) which will be on October 15th – the FIRST ISSUE of an all-new new mini-series reuniting legendary creators Christopher Priest and M.D. Bright with the world’s worst superhero team!

Set in the original series continuity, 20 years on from Quantum and Woody’s last adventure, Q2 marks the beginning of an all-new chapter for one of the most acclaimed series and creative teams of the last two decades.

Whatever happened to the world’s worst superhero team? Twenty years past their prime, the unlikely crime-fighting duo known as Quantum and Woody (not a couple) have long since parted ways…until a middle-aged Quantum suddenly reappears with a brand-new teenage partner. Now Woody is out to break up the all-new, all-different Quantum and Woody and put an end to Quantum’s recklessness…just as Quantum takes on a life-or-death personal mission for national security. Can these former friends set aside their differences…and their age…and their numerous health difficulties…to join forces one last time without driving each other crazy?

Also hitting stores alongside Q2‘s first issue on October 15th, Priest and Bright’s seminal run on Quantum and Woody’s original series will be collected in its entirety for the first time anywhere in The Complete Quantum and Woody Classic Omnibus!

The first in a new line of oversized hardcover omnibuses re-presenting the most demanded series and runs from the Valiant archives, The Complete Quantum and Woody Classic Omnibus hardcover will collect Quantum and Woody (1997) #0–21 and #32, The Goat: H.A.E.D.U.S. #1, and X-O Manowar (1996) #16 (guest-starring Quantum and Woody), the original backup stories from the Quantum and Woody trade paperback collections, and the never-before-collected story “Thunk” – plus a wealth of rarely seen sketches, character design, process art and promotional materials!

Art & Cover by M.D. BRIGHT
$3.99 | T+ | 32 pgs. | ON SALE 10/15/14

Cover by M.D. BRIGHT
$99.99 | T+ | 624 pgs. | ON SALE 10/15/14


Review: The Walking Dead #128

the-walking-dead-128-capa“If something seems to good to be true…it usually is.”

A lot has changed in the world of The Walking Dead since All Out War, but the writing and art are still captivating. Robert Kirkman continues to weave together a great story, full of mystery and intensity, while adding interesting new characters and creative subplots. Add to that Charlie Adlard‘s mesmerizing illustrations that haven’t faltered after ten plus years on this stellar book and The Walking Dead remains as one of the top comics on shelves today.

The Walking Dead #128, and the new story arc that began with #127, is just as Kirkman described it would be heralding in a ‘new beginning’ for our zombie apocalypse heroes and survivors. We have been introduced to new characters that seem friendly on the outside, but it appears trust is still an important aspect of the new world as well as finding new ways of achieving a certain level of it. Trust is definitely the focal point of this new arc and it will be exciting to see how the survivors gain and lose trust, as well as lie to appear trustworthy. As the Grime’s family and the citizens of Alexandria rebuild their little part of the world it’s important to know that hidden dangers are everywhere.

Some fans may be dismayed by the new direction the comic is taking, but I believe everyone will be on board once a few more issues are released and we see how incredible the current story is going to be. You can already get a sense from this issue that Kirkman still has many more stories to tell and precarious positions for our favorite characters to fall into. Issue #128 has so much potential for future arcs I can’t wait to see what’s in store for the Grime’s family and Alexandria as a whole.

It’s incredible to me that after so many issues I am still amazed at how Charlie Adlard captures the tone of the story in every face and in every drawn line and facial expression. You definitely get a sense of what each character senses and feels almost to the point that you can gauge what they are thinking. For a comic book to elicit something of that nature in its readers makes me excited to be a comic book fan, let alone a ‘Walking Dead’ one. While reading Issue #128 I also noticed that it (along with many recent issues) reads and plays out like a TV show episode does. This might be a direct impact The Walking Dead TV show has had on Kirkman’s writing or something else entirely, but I love it all the same. The comic has had a different feel as of late in a very positive way and I think it’s a great time to be a Walking Dead fan.

Thank you for checking out my Review! Please comment below to discuss the issue further!

Story: Robert Kirkman – Art: Charlie Adlard – Cover: Charlie Adlard/Dave Stewart – Ink: Stefano Gaudiano – Gray Tones: Cliff Rathburn – Letterer: Rus Wooton
Story: 9.0 Art: 9.5 Overall: 9.5 Recommendation: Buy

Review: The Walking Dead #127

wd-cover-127“I promise Rick doesn’t bite”
– Jesus to Magna

Yes he does, Jesus. At least he did once. When he was the fearless leader of our little group of survivors years ago. I’m sure he is that same leader. That same tragic hero we all love and root for in the zombie apocalypse. A lot of people love the new Walking Dead, but I’ve read that a few people are not too thrilled with the new direction the comic took with issue #127. Is it a little different? Sure, but don’t we trust writer Robert Kirkman enough to deliver great storytelling time and time again? We have trusted him this far and we have come a long way since Rick’s coma over ten years ago. To those not loving this new arc, I say just give it time and this new beginning will grow on you, I promise.

The Walking Dead #127 was teased by Kirkman, back before the conclusion to All Out War, to be a ‘new beginning’ and a completely different feel to the story. He was absolutely right. It is an entirely different feel and reads like a new #1. We were told that All Out War would alter the story from what we were used to before it began and the biggest, and best, difference is the addition of Stefano Gaudiano on inks. Charlie Adlard is already amazing and continuing to have Gaudiano from All Out War is just icing on the cake.

Warning Spoilers Below

The new arc, appropriately titled ‘A New Beginning‘, starts us off with a few new characters. The mysterious women on the cover, that was teased a few months back and had the internet scrambling to discover her identity, is named Magna and is the leader of this small band of survivors that has been roaming the area for an unknown period of time. Her traveling companions are named Kelly, Luke, Connie and Yumiko. They have no set destination in mind and happen to come across an extremely large herd of walkers when Jesus comes to save them. At this point I could tell that the plot jumped ahead a little, but not exactly sure how much. Jesus, Heath, Eugene, Aaron and Rosita show off their skills at corralling and leading walkers where they please and this is when I think the time has skipped ahead at least a few years, thinking it must have taken some time to coordinate this talent of theirs. The only problem they had was herding the walkers right into Magna’s group, subsequently getting one of their members, Bernie, killed. RIP Bernie, we barely knew you.

After the Herd is safely out-of-the-way, Jesus and the rest of the group go back for Magna’s to bring them to Rick for approval. I really like Magna and think she will be a great addition to the comic. We then shift focus to Rick waking up next to Andrea (their relationship seems to be going strong and survived the time-jump) and he dons his new ‘hand’ or ‘claw’. I’m glad Rick finally got an artificial hand, something that was long overdue. He appears to be settled into the leadership role nicely, as well. Carl looks older and is calling Andrea ‘mom’, which I thought was a little strange. He still has some secrets, however.

The Walking Dead would not be complete without the usual twists and turns and we get one at the end (I won’t spoil it for you). I will go into more detail of it next issue. I wasn’t happy about the issue when I first read it, but after a couple more times I changed my mind. How could you not like this book? It has everything you could want. There are quite a few new characters plus old characters that seem to have larger roles also. It’s a little too early to tell where the story is headed, but, like I said, I trust Kirkman to deliver a quality book every month. Speaking of that, I kind of already miss the bi-monthly release schedule.

Thoughts and Discussion

– What was the misunderstanding Carl had with the cooper’s son, Alex? Is it important to know? I just assumed because it was in the book, but we never really know what it is.

– I’m not sure how I feel about Carl’s new look. I want the sheriff’s hat back.

– I have a theory about Magna and the time jump. Since the comic began, Rick and his group have encountered different villains that all have their own ‘community’. Now, with the time-jump, Rick is the one with the ‘community’ and groups will encounter them. Is Magna and her group the new ‘Rick and the gang’? If that is the case, I am really going to enjoy the ‘new beginning’. It will be cool to see the conflicts that arise from a different point of view.

– Where is Michonne and Ezekiel? The ‘core’ group seems to be broken up and I hope they come together soon.

Thank you for checking out my Review! Please comment below to discuss the issue further!

Story: Robert Kirkman – Art: Charlie Adlard – Cover: Charlie Adlard/Dave Stewart – Ink: Stefano Gaudiano – Gray Tones: Cliff Rathburn – Letterer: Rus Wooton
Story: 9.5 Art: 9.5 Overall: 9.5 Recommendation: Buy

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